Videogame Atlas, Volume, 2022

Information

A beautiful and information-rich graphical journey through twelve modern videogame environments, offering new insights into the art of virtual world-building.

Authors
Luke Caspar Pearson
Sandra Youkhana

Limited to 500 copies

Details

Linked Information

Videogame Atlas, Volume, 2022
Videogame Atlas, Volume, 2022

 

Videogame Atlas, Volume, 2022
Videogame Atlas, Volume, 2022

 

Videogame Atlas, Volume, 2022
Videogame Atlas, Volume, 2022
A beautiful and information-rich graphical journey through twelve modern videogame environments, offering new insights into the art of virtual world-building.
More graphic design artefacts
From the design archive:
From the design archive:
From the design archive:
From the design archive:
More graphic design history articles

Members Content

Omnibus was Published by the journalism working group of the Technical University of Braunschweig. A square publication measuring 290mm. The publication included features on politics, arts and culture. With advertisements carefully selected to be in keeping with the visual aesthetic. Content also included exhibition information and a fine example of concrete poetry, among artists such as Schröder-Sonnenstern and Sine Hansen.
The Paris Poster Hoardings of 1938. Posters gleam forth accentuating the melody of this city as they direct the eye to articles of everyday use and above all to people who are the talk of the hour.

Members Content

A short essay and scanned advertising from Swiss Industrial Graphic Design. A rare book focused on effective industrial promotion authored by Hans Neuburg. The design of the book is credited to Hans Neuburg and Walter Bangerter.
"Rudy is one of the unsung pioneers of American mid-century modernist graphic design. He had a unique and definitive point of view that was really never celebrated. This may have been attributed to his strict adherence to the formal principles of modernism and the International Typographic Style."