Form, Internationale Revue 53, 2, 1971

Information

Content includes:
Grundlagen:
J. Schmidt, Was Spielen ist
Chr. Weiser, Schafft Spielraum
Produkt-Design:
H. Werner, Fun Cars Autos zum Spielen
H. Seeger, „Er muss uns noch etwas mer machen”
2 Wettbewerbe, die Ideen bringen sollten : 3M und 3K
E. Pumpe-Krüger, Design- Ideen zum Thema Schaum
Designer- Forum Ottobeuren
Grafik-Design:
K. Winterhager, Eine Stadt will eine Stadt werden – „, Erscheinungsbild Leverkusen”
H. Wöhrle, Zur Gestaltung einer Briefmarkenserie
P. v. Kornatzki, Syntaktisch ist die CSU in Ordnung – Wettbewerb ,,Grafik Design Deutschland ’69/70″
form-Forum:
H. Bauer, „,In separaten Häufchen herumoperieren?”‘ (IG Kultur)
form-Interview:
,,Die Designer-Ausbildung ist katastrophal” Briefe der Industrie, Empfehlungen der Studenten
Markt:
Produkte, gesehen und notiert

Details

Linked Information

 Form, Internationale Revue 53, 2, 1971
Form, Internationale Revue 53, 2, 1971
More graphic design artefacts
From the design archive:
From the design archive:
From the design archive:
From the design archive:
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I came across two sample books containing printed examples of the work executed by the students in the Composing and Machine Departments of the Polytechnic School of Printing, between 1907 and 1910. I couldn't resist adding these to the archive.

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Victorian Graphic Design left a mark on both British and American design history. In Britain, the ornate embellishments served as a symbol of prosperity and cultural values. Meanwhile, America embraced the combination of various design elements to navigate the complexities of a rapidly changing society driven by industrialisation and consumerism.

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In 1964, Sugiura was commissioned by the magazine Design to design each of their twelve monthly cover designs. Creating a series of systems which set the foundations for the design.

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